<tl;dr> on the 28th of June, 2018, I passed the last part of my exams for the Berufsabschluss: a two year vocational degree. I talk about this and go over thoughts for the future </tl;dr> Last month I posted a rather long update about the IHK — Chamber for Industry and Trade — Exams; I […]
Douglas Adams once famously observed: “I’ve come up with a set of rules that describe our reactions to technologies: 1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works. 2. Anything that’s invented between when you’re fifteen and thirty-five […]
I’ve already written a few posts about Inform 7: it’s a powerful tool for creating interactive fiction that has a very low cost to entry. But, it’s also very complex and DOES have a learning curve. Yes, you can make a playable game by compiling the single line of source text: “The Kitchen is a […]
It’s pretty incredible when you get to see a thing go from some quick sketches on paper followed with a lot of arm waving and slap-dash metaphors to a real, living and breathing product. And that’s just what we’re seeing here. Because Ludic Philosophy is so bantam weight, the speed of change and evolution is […]
I’ve found an exciting opportunity to continue building on the software skills I have previously been developing on my own, but now with a real project in a production environment. Ludic Philosophy, GmbH is a start up in Berlin focused on gamification and transmedia. Owned and operated by Dr. Martin Burckhardt, Ludic Philosophy is really […]